In 2002, American neo-Nazi leader Matt Hale said, in regards to recruiting people to his white supremacist “church”: Extremists will also try to recruit through in-game chat functions and gaming-adjacent platforms (such as where games are streamed). Since as early as 2002, American neo-Nazi organisations have been creating and selling their own “ white power” games, and modifying existing popular games to suit their agenda. There are many different beliefs that might fall under the label “far right”, but generally these ideologies are united in being anti-democratic, racist and against multiculturalism and equality. That said, far-right extremists have long used games and gaming platforms to try to spread hateful ideologies. However, although some studies have found violent games can cause players to become desensitised to violent images, decades of research have not shown a link between violent games and violent behaviour in real life. ![]() ![]() Violent video games are sometimes blamed for acts of terrorist violence, especially when perpetrators are identified as gamers. Is far-right extremism in gaming a problem?
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